sd2vita uma0. Member. sd2vita uma0

 
 Membersd2vita uma0 As long as you leave your mem card in you should always be able to change sd2vita from uma0 to ux0 and vice versa through autoplugin

ago. Aug 19, 2017. Wait for it to finish then continue with the next step. Now, as for whether or not you could. ux0 is the memory card, where games can be stored and played. I have sd2vita installed, but I also have a sony mem card setup to uma0. Select [Install Plugin for SD2Vita] and press [Cross] to confirm. ux0 is the boot drive, so gcd=ux0 mean use SD2Vita to boot. system_sw_version: 03600000 Installing SceSblSsMgr hook. Connect to the PC and copy your uma0 backup (fresh installs likely didn't have anything to back up) to the Vita. A typical setup is to use the the SD2Vita’s potential for larger capacity at less expense for ux0/Vita game storage, and use the Vita memory card for something like movies or music, or Adrenaline PSP ISOs or old school roms for RetroArch (both of those can be pointed to uma0 in their respective settings). then turn off vita and put sd2vita in and turn it back on, then just go to vitashell and into uma0 and delete the id. 5b- Select "Write". skprx right under gamesd. skprx and make sure to check that nonpdrm plugin is in ux0:tai/. Copy all data, but do not copy sce folders and eboot. 4. 0 version with uma0 config) Small change in menu; Rename ux0:tai folder; Update PSVita database on switch; Add an official changelog; Fix. So I've recently picked up a PS tv and have it succesfully set up with a SD2Vita and was wondering if it would be possible to, in addition to the SD2Vita, mount a hard drive as uma0 for ps1 psp and games for the emulators. that is the most common setup, so that's all you really need. Change the setting in Sd2vita to make MCD=ux0, GCD=uma0. Fixed sporadic wakeups when using SD2VITA thanks to xyz ;. 65 installed and i'm very exited to star messing around with everything but i can't seem to get my SD2Vita working as it did before. Now after all is said and done, the system sees the 64gb microSD that is in the psvsd, but now the SD to vita is gone. Inside the emulators, choose where roms can be found - change it to your uma0 location. 68, H-encore installed. In the now newly opened window select “exFat” as file system and DON’T set a volume. The only ones you should be changing if you're only using a memory card and SD2Vita are MCD and GCD. Reply. SD2Vita AS uma0 or ux0! Micro SD Card on PS Vita Hencore 3. I should note something that seems odd. changed the gamesd to turn sd2vita as ux0 and ps. Change the USB setting to SD2Vita. *SD2VITA microSD mounted as uma0 Hell, now that I think of it, the ultimate solution would actually be: *psvsd 2. As a test, remove your Vita Memory card before turning the Vita back on. One on the native internal memcard and one on the sd2Vita. dat folder and if there is a tai folder in. Aug 7, 2017. On top of that, I dont have vitashell or any of my homebrew apps. The 4 options to mount sd2vita via autoplugin. The part that confused me was that the two videos (SD2Vita as uma0 or as ux0) seemed to be two alternate paths, whereas you are actually supposed to follow the entire uma0 tutorial first (not just the formatting bit), then jump to the ux0 one. Yes. GCD=uma0 (if you're using your memory card as your main) or ux0. SKGleba / yamt-vita Public. ago. Hold Down PS (Playstation) button for a few seconds. MetoMeto Well-Known Member. I simply go back to just not seeing uma0. uma0 - USB mount point, most often used on PSTV with USB external gro0 - Vita gamecard apps, read-only grw0 - Vita gamecard extra partition, read/write, used for saves and patches by a small amount of games, not available on every gamecard Standard SD2VITA plugin setup: MCD = uma0 (swap ux0 > uma0) GCD = ux0 (swap grw0 > ux0)I followed a guide on how to set sd2vita up using Autoplugin. 60 vita, and am wondering how to proceed to 1) get rid of existing yamt stuff 2) install yamt 4. reboot. XP 6,322 Country. 5GB partition is mounted to ur0. MCD=uma0 should be kept as-is if you plan to keep a Sony memory card in your device, and removed otherwise; INT refers to the internal memory (1GB on PSVita Slim/PS TV). vpk в корень раздела ux0: на Вашу консоль с помощью VitaShell используя подключение по FTPsd2vita all the way! To change installation path of adrenaline ps1 and psx games follow the below: If you use pkgj, navigate to ux0:pkgi using VitaShell or FTP/USB and open config. Your memory card might be dead if it is not detected, under Henkaku there is the option of unlinking Memory Card, not sure if unlinking can help you much. " After that it depends on what you want, I set mine as: MCD (external memory card) as uma0. My Objective: I want to keep HDD as ux0 and PS2VITA as uma0. The only thing you can do with uma0 is keep it as storage for ROMs, and some homebrew, and use it with Adrenaline for PSP/PS1 ISOs, but not. My uma0 file is nowhere to be. img. Take it out and reinsert the microsd, and be very careful because the pin can break easily if you force it. Conscious-Sample-570 • 2 yr. HENkaku Ensoを導入しSD2VITAの設定を済ませた後は. I reinstalled my vita today so am using v0. Next, your sd2vita drive will be running as uma0. So people with a PSTV or Yifan's PSVSD adapter for 3G Vitas are now able use their memory card like with the modified version of the SD2Vita plugin. I want to use the sd2vita for vita games and the memory card for PSP games using. Sous ce nom se cache un plugin qui permet dinstaller. . Les développeurs de la scène Vita ne dorment plus et font en sorte de rendre d'autres choses plus faciles d'utilisation comme c'est le cas aujourd'hui du plugin " gamesd. The fact that your Vita tries to read the SD2Vita tells me that the adapter itself seems to be working, at least somewhat. 68! Install Guide! If you wish to help the Channel? - How to. Go to uma0:repatch, paste the data into repatch. . 1. open Vitashell and copy the entirety of ux0 to uma0. However, I'm seeing in tutorials of SD2VITA installation to mount it as ux0. Then transferred all my ux0 folder into the sd card and transferred all my tai settings and extensions into ur0. Once you set up your storage_config. Now you should see uma0: in Vitashell as well. I've also cleaned. I have a Vita Slim 3. Reboot. Insert your MicroSD + SD2Vita into the game card slot and power on your PS Vita. You cannot mount two ux0 partitions simultaneously, and vita games and saves can only be run from ux0. 2- You need to delete any other config. Go to uma0:repatch, paste the data into repatch folder with. Press "Settings". To use both, change them to suit your needs. t8ck • 6 yr. [deleted] • 2 yr. I used the sd2vita guide on vita hacks. Country. When using the SD2Vita adapter, most vendor games are installed and run on the UX0. So i recieved my SD2vita today and installed a 64GB as uma0 it shows up and everything, i figured that i can set up my SD2Vita as my uma0 and keep my vita memory as ux0 and mount my SD2Vita as ux0 whenever i want to load vita games from it making my current vita memory as uma0 but whenever i mount my SD2Vita(uma0) as ux0 both ux0 and uma0. txt. I start VitaShell and it doesn't see the SD card. Vita games typically carry a 1gb-3gb weight, so. nothing. ago • Edited 6 yr. 60 (HENkaku installed) SD2VITA (game card type microSD adapter) microSD card;. I have a 32 GB Vita memory card, which I used to install CFW, all the plugins, homebrews, etc. ago. If the SD card shows up in. Install and use Autoplugin to install plugin SD2VITA. skprx. I recently bought an SD2Vita and got it installed with a 32gb memory card, mounted to uma0:, while I also have an 8gb Sony memory card installed as ux0:. Shrev64 • 3 yr. No, all Vita games have to run from ux0. The vita game can be run from uma0 as repatch file. OP. Making sure you have Enso installed, use usbmc_installer so that the. Insert the new card and power it back up, load vitadeploy and then go to miscellaneous and choose "format storage" and do the default (sd2vita) then power the device back off and remove the sdcard. img then formatted as exFAT w/ 64kb allocation size. Now, when you want to play cartridge, disable uma0, which enable the vita to recognise the cart. 나머지는 대충 보셔도 아실테니 위의 두가지를 설명해드릴께요. Asumming your sd card is already properly formatted. and demo the sd2vita as uma0 first. Press R to get to settings. My question is, when using PKGj to download games, I can download PSP and PSX games to the 32gb SD2Vita card no problem, and they load up in Adrenaline just fine. I just finished modifying Yifan Lu's usbmc plugin to support mounting the memory card as uma0 for some additional storage. This gives the config. If sd2vita is now your ux0, install games to. So now I have both the official and sd2vita micro sd running at the same time. It would be nothing, but it only works when the SD2VITA adapter is inserted into the console. 1 - Fake or Faulty SD card. Format disk: exfat, default allocation. Running the tool. exfat -s 64 /dev/sdc (sdc was the SD card) Then I put the blank card into the SD2VITA whcih already had storagemgr set up with the SD2VITA as uma0. - Press the home button until the parameter option appear. I’ve checked comments on YouTube video guides and apparently other people are having the same issue. Aug 19, 2017. vpk. Hey guys. That version should work fine. It was previously only doable on Linux but a kind redditor on the vitahacks subreddit released a tool for Windows and I made a. 55gb and uma0 is 3. I'm about to install my SD2Vita adapter to migrate from my 64GB official memory card to a microSD. I am trying to install psp dlc for use in adrenaline. And the setting you use is messing thing up. tm0 : tm0: exfattm0 sdstor0:int-lp-ign-vtrm. The vita game can be run from uma0 as repatch file. A. txt. 65 installed and i'm very exited to star messing around with everything but i can't seem to get my SD2Vita working as it did before. The XMB should refresh to the new location and hopefully your games will show up. I just got Enso 3. sd2vita will always be used as ux0 (which is the Vita primary drive), where-as uma0 is the secondary drive which is mainly occupied by Sony official memory card (should you have one), if you make the sd2vita uma0 than all Vita installed on it will not run. VPK en UMA0 qui est monté par défaut sur Vitashell en USB et ça pose problème quand le . Switch SD2Vita is a simple homebrew which simplify the setup to install and manage SD2VITA drivers for both ux0:/ and uma0:/ mounting points. if it doesnt show up. I've got both the version 3. as they are all in the 128gb card in the sd2vita. Sounds like a lot of work. 0 or version 5. GCD=uma0. I think my vita isn't reading the sd2vita card and the partition uma0 isn't showing (I have a vita 1000). Use YAMT checked. 1)SD2Vita didn't remove your apps/hacks, you did by not following a proper turorial. Since 1. They don't have proper access on other mount points, which results in either the game not being able to boot whatsoever, or not able to save, and things like that. whats up bro i was able to get uma0 to show up. Press triangle again and select copy. If you do not have permanent custom firmware via Ensō, reload it using your chosen exploit (h-encore or Trinity) Launch Autoplugin. Victoria is experiencing low interest rates too. Current storage config MCD=uma0,INT=imc0,GCD=ux0,UMA=grw0. If your WiFi is enabled, you will be prompted to download the latest version of AutoPlugin2. Assuming Windows PC, when viewing the contents of your SD2Vita’s MicroSD, make sure under the Explorer View > Options > View tab, you have chosen to Show Hidden Files & Folders and not to Hide Protected Operating System files. When I mounted the SD card as uma0: first and copied all files to it using Vitashell on the Vita directly, all those problems disappeared. 60 so it gets pretty confusing. By default all of the games ad apps you install will be loaded on internal primary storage (the sony memory card). bat file and select 'Run as administrator' - this is needed due to needing permissions to repartition. you need the SD2Vita to be assigned to ux0 if you want that to replace the Sony memory card (which you have copied to the SD2Vita), so change it from uma0 to ux0 in storage manager via autoplugin and should be good still get problems; in vitashell goto ur0/tai and copy and paste config. sd2vita will always be used as ux0 (which is the Vita primary drive), where-as uma0 is the secondary drive which is mainly occupied by Sony official memory card (should you have one), if you make the sd2vita uma0 than all Vita installed on it will not run. Next, your sd2vita drive will be running as uma0. Keep in mind you can only access uma0 thru VitaShell. The set up I have is sony mm card on ux0, where I put all my psvita stuff related and sd2vita on uma0 where I put all my adrenaline stuff. uma0 not showing up after YAMT. It can load game data from uma0 repatch folder, so do this: first you install a game normally, the data will be in ux0:app/title id. Followed everything from Tech James, flashing zzimg, formatting exfat - default, copied the files from 32gb to 128. They are known by the PS Vita hacking community to be made of higher quality materials than previous versions. UMA is secondary storage. The physical game memory slot can be used for games but you will have to rebuild your database each time. [deleted] • 4 yr. So let's clarify some points: Using the Switch sd2vita homebrew: Selecting "Switch to ux0", the micro SD replaces the Sony memory card (if this one is not inserted). Country. You can store ROMs there for emulators and. Various stability-related changes to all YAMT modules. txt and storagemanager. Nous allons voir dans ce tutoriel, comment utiliser votre SD2VITA ou GC2SD. Level 15. note: u can't transfer via usb if the sd2vita driver is mounted. 12) Turn on the Vita with both the SD2Vita card in as well as the internal memory card. [User]: Added a manager in [system settings->devices->storage devices]. 5GB partition is mounted to ur0. Since you 1000 model, you need a way to access the Sony memory card as uma0, while using the SD2Vita as ux0. Your Sony card will now be uma0 which is treated as expanded storage. I am under the impression that upon activating the plugin, sd2vita will be ux0 and the sony memory card will be uma0. 2- You need to delete any other config. other user had the same and just reinstalled 3. With storagemgr edit storage_config. When I change the config. [Kernel]: Added. changed the gamesd to turn sd2vita as ux0 and ps vita mmc as uma0. What you want to happen, is to bind/alias sd2vita as your new ux0, and the old ux0 (usually the Sony memory card) as uma0. Il s'agit d'un module PCB munis d'un Slot MicroSD qui se met dans le port cartouche de la PSVITA. Never insert a game catridge while the Vita is switched OFF. the sd card is. If you have the space, go for it. I also have a microsd 200GB sandisk and 2 sd2vita adaptors (Red pcb version and white full size version). You can mount one as uma0 and one as ux0. only one to exist should be ur0. With the adapter mounted as uma0, everything worked properly and I had no issues with any games or. 65 Enzo and my sd2vita does not recognize any more. 2020-05-28 17:47. Adrenaline can be set up so PSP homebrew/iso can load from uma0, usually this means you would set up SD2Vita as ux0 and Sony memory card as uma0. The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device. txt under ux0:/pkgjTry to delete Adrenaline and reinstall it. A common configuration with both is UMA=ux0 (big card in PSVSD for main storage), GCD=uma0 (SD2Vita for ROMS/PSP/PS1, easily swappable/expandable), and. First, we need a couple of things before we get started. if anyone else gets the same errors. 1. #1. I even downloaded the new version of gamesd. By using the YAMT kernel plugin, the USB drive or microSD card you use. My SD2VITA appeared to be working fine. (ux0, uma0, whatever you use) vita game saves: ( user/00/ ) and maybe ( resavedata/ ) . 1. usb = sd2vita. Jul 11, 2018. Followed everything from Tech James, flashing zzimg, formatting exfat - default, copied the files from 32gb to 128. To test sd2vita adapter, put mcd=ux0 and sd2vita=uma0. A. ) 1b- Put your SD Card into the MicroSD Adapter, then plug it in PC. So when I booted my vita with the new sd plugged into sd2vita adapter, vita didn't recognize the sd2vita and used my 4gb. 65 henkaku enso, slim 2k model, already change my SD2vita to uX0 64gb sd sandisk. 0 and after installing the lite version, formatting in storage devices, then opening Vitashell. I did the latter, and I've had no issues with it. I use SD2VITA with a 512gb microsd and it work wonderfully. Formatting an sd2vita is really easy and done on the psvita itself, although Samsung evo micro sd cards don’t work with sd2vita so avoid those. Then set the new sd2vita as UX0 and use pkgj on it. Fixed some stuff. 67 & 3. 73 and then installed sd2vita. . Now I'll just need to fiddle and try to fix the rest. PSVSD set to ux0 and SD2Vita as uma0. #2. En uma0, la carte microSD est considéré comme un espace de stockage externe, c'est à dire que vous ne pouvez pas. 1. Tap Right Shoulder button two times. If you do not have permanent custom firmware via Ensō, reload it using your chosen exploit (h-encore or Trinity) Launch Autoplugin. I realised that when you mount the SD2VITA, the 1GB internal memory card hides away and doesn't get mounted as uma0 as a normal memory card would. 60 so it gets pretty confusing. #1 3. I'm stuck on the mount points. If sd2vita work but microsd empty, you see an empty uma0. Now, when you want to play cartridge, disable uma0, which enable the vita to recognise the cart. If that doesn't solve the problem, then it's most likely a corruption problem. My PSTV is 3. SD2VITA = ux0 = 64/128 gb Prop MC = uma0 = 4/16gb Hacked internal storage = imc0 = 2. There was a secondary plugin that swapped them and mounted the SD card as UX0 (so we can install games to the SD card) and the Sony Memory Card to UMA0 (for secondary storage). The card was formatted the standard way (with zzBlank. The sd2vita is mounted to uma0 and the 64gb is mounted to ux0. If the sd2vita not working, no uma0. (swap internal storage and Sd2vita) Power down the vita and remove the old card. . UMA=grw0. Member. The SD2Vita plugin mounts the adapter as UMA0 and keeps the Sony Memory Card as UX0. open Adrenaline, hold the PS button, tap Settings button, right-shoulder to the Settings tab, and change your Memory Stick location from ux0:pspemu to uma0:pspemu before left-shouldering back to Main, Exit (ing) PspEmu Application, and. Plug sd card back in. Not sure if this has anything to do with the issue since most people are using their SD2Vita mounted as ux0 This has never happened before when I was on 3. I've followed this guide and it doesn't seem to be working. mount the sd2vita as uma0 and the internal memory as ux0. there's no need to make any new configuration. C:UsersownerDocumentsPS Backups (SLIM & PSTV)PS Vita Slim BackupPS Vita 13) Make sure SD2Vita is plugged in and has some apps in it like 1) Molecular shell 2). My advice: Buy either version 3. (without Memory Card). txt to: MCD=uma0 GCD=ux0 After reboot, go inside vitashell and check ux0 size to be sure sd2vita is working. Reboot. i had originally used the one that mounts SD to ur0, after switching to the one that mounts SD to uma0 i got all my stuff back from original memory card and can now use both of them. DECLINE THE UPDATE BY PRESSING CIRCLE!!! Select "Plugins for Vita, make sure your SD2Vita is inserted, then "Install/Configure Plugin for SD2VITA. so in conclusion try and play around with the gamesd. 3. Joined Aug 22, 2020 Messages 12 Trophies 0 Location Land of Enchantment XP 42First off, ur0 isn't your official Sony memcard. Reply. SD2Vita Adapter from somewhere. SD2VITA V5. Couldn't I instead copy everything from the ux0 partition to the empty uma0 partition using Vitashell ? Everything would be copied locally on the Vita. com. Tutoriel utilisation SD2VITA / GC2SD. Joined May 2, 2018 Messages 130 Trophies 0 Age 37 XP 799 Country. Joined Jul 18, 2019 Messages 19 Trophies 0 Age 45 XP 66 Country. "After assembling my sd2vita, I restored my vita to stock 3. (Making sure to delete the tai/config if you still have. You can mount one as uma0 and one as ux0. Reply ShivaRam123 512GB isn't nearly enough : (. skprx must be right below *KERNEL, and nonpdrm. SD2VITA 카드를 삽입한 뒤 다시 뺄 일 없이 고정으로 사용하면 모르겠지만 SD2VITA 카드를 교체한다면 경로 설정을 다시 바꾼 뒤 재부팅 하고 다시 경로 설정을 바꾸는 일이 반복될 텐데, 커펌은 휘발성이라 반드시 h-encore. Necessary Items that Want to Briefly Explain How to Use SD2VITA PS Vita FW3. Create a text file named "deplayenabler. txt" inside your tai folder and put this inside the text file. Add a Comment. The reason that what you did didn't work: Using VitaShell to mount uma0 tries to mount USB (3G vita and PSTV only)I had successfully set up my sd2vita as ux0 and that was done without a sony mmc. txt in tai folder with MCD=uma0. Then you can simply copy everything from ux0 on the Vita directly to uma0, then swap the mount points back so the SD2Vita is ux0. Then navigate to uma0 and triangle paste. You can also switch to another mount point if you want (xmc0, imc0, grw0) The homebrew need an unsafe access to edit the ur0:/tai/config. What's the difference between mount points for SD2Vita? (ux0: and uma0:) I'm planning on upgrading my memory, what's better for me to choose? I'm running a phat 3. Tutorials I found tell me to copy to PC and back to Vita. Member. (SD2VITAがux0:でPSVSDがuma0:となる。マウント先は逆でも可) 備考2. ago. Version 3. I also noticed I had duplicate pspemu folders in both ux0 and uma0, deleted the game folder in. After that I downgraded to 3. Member. . Press R to get to. Prior to all this, I had it working fine mounted to uma0 with no issues and am currently trying to set it up again using the newest version released a short while ago. ・このアプリを導入する前に必ずSD2Vitaの導入 (storagemgrプラグインの設定)等を済ませておいてください。. Then, copy the vitashell to the Sony card. There is a negative to this. Then try to install Adrenaline on it and see if it works. Reboot - after reboot sd2vita should be assigned to uma0. I finally got mine working. Problem is 1)when i download psp(iso) to ux0(SD2vita): pspemu/ISO, the game does not show on adrenaline. If the adapter working then you will have uma0 in vitashell, if not then time to check the sd2vita adapter. Then, turn the Vita back on. . Hey guys! This is reddit user MoreDrugsMore3Somes, just wanted to share a step by step video on how to setup the gamecard adapters (SD2VITA) on the windows platform. 0 of the SD2Vita adapter are the latest and greatest versions of the adapter. - Can molecularshell and vitashell work from ur0, moved. It needs to be formatted to FAT32 and you need to be using Vitashell 1. Hello! I recently installed cfw 3. With storagemgr edit storage_config. ago. (I found it odd that this Device Storage system settings is not there while having the sd2vita set as ux0 though, I wonder how it was switched before)in short there is no risk in removing/deleting everything in your vita memory as long as you know your sd2vita wont break on you that is if your on 3. From this point forward, the sd card is. Thepower200 • 5 yr. As far as h-encore taking a while to exit, it may have to do with plugins you have enabled. Make sure ux0 is set to "SD2Vita". When you restart the vita and install hencore, it will automount sd2vita for you. When I set it up as uma0, nearly the entire card is empty. MCD=uma0 GCD=ux0. installed sd2vita plugin and set sd2vita to be ux0. Dont put thing you dont have into setting. txt. txt. [VITA] gamesd. I tried doing it multiple times and also tried the full version of yamt but. Instead,i advise you to use Sd2vita(possibly with a minimum 128gb microsd)as live area and. . GPU crash warning on a hacked device is not a legit warning. txt file if you choose to have your SDVita like an ux0: memory. the sd card is probably malfunctioning. I've tried reconfiguring YAMT to have the "memory card" as ux0 and the sd2vita as uma0, but that didnt help. Just in case, dont write stuff you dont know inside the config, okay? Asumming your sd card is already properly formatted. " Now after all is said and done, the system sees the 64gb microSD that is in the psvsd, but now the SD to vita is gone. 65 Enso, spoof version 3. uma0 is a secondary storage, but can't necessarily hold Vita games. When that is done, mount SD2Vita as ux0: and internal/ mem card as uma0. SD2vita is 200GB and the memory card has 16GB. This allows installing games onto the microsd card in. No-Ad-297 • 1 min. By using the StorageMgr kernel plugin, the USB drive or microSD card you use will be mounted to ux0: just like a Sony memory card. Afterwards reboot the device go to YAMT as I explained above, and you should be able to manually mount. Switch your mount point between ux0 and uma0 easily for your SD2Vita! - Applelo/SwitchSD2Vita. 0 and 5. that's because all plugins have been unmounted. - one of them mounts the sd2vita to ux0: and the vita memory card to uma0: - the other mounts the sd2vita to uma:0 and the vita memory card to ux0: - the 3rd one i've never used it or never tried to find out to what it mounts the sd2vita to. I am new to this but I downloaded vitadeploy and h-encore just fine onto my vita but I am having trouble use my sd2vita when I tried to format the micro sd on the system it said formatting failed and I then formatted the card on my pc instead but it still did not work and I noticed in vita shell the Uma0. Level 17. Card. uma0 is a secondary storage, but can't necessarily hold Vita games. (NONPDRM - SEE THE RELEASE THREAD (the release thread is somewhere on gbatemp) (Backing up your games using NONPDRM) (see the nonpdrm release thread for details, assuming you already edited the config. To get around this I used Application Storage Manager to move VitaShell to Internal Storage and it now launches fine!! Hope this helps someone else out there. One mounts sd2vita to ur0 and the other to uma0. I don't think the sd2vita that I bought is defective because it has a lot of positive reviews. Longer description:uma0 support in Adrenaline, the popular ePSP hack for HENkaku systems, could be useful in various situations such as: If you have your SD2Vita mounted as uma0, you can use your microSD card for PSP stuff and your Vita memory card for Vita stuff. Level 1. Sd2vita not mounting/being detected.